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1. FSAA gone? - in EVE General Discussion [original thread]
Edited by: Daler Guzman on 06/12/2007 21:05:43 Originally by: Balaurah anyway, heres a pretty chart so you can see what the different modes look like (anti aliasing, high dynamic range rendering, and bloom) OVER 9000 HOURS IN MS PAI...
- by Daler Guzman - at 2007.12.06 21:02:00
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2. FSAA gone? - in EVE General Discussion [original thread]
Edited by: Daler Guzman on 06/12/2007 20:50:21 Originally by: Balaurah and so bloom is also a demo and a computer game? as far as i understand, HDR is the ability to have floating point reflection... maps, or tevr. bloom is just tha...
- by Daler Guzman - at 2007.12.06 20:49:00
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3. FSAA gone? - in EVE General Discussion [original thread]
Edited by: Daler Guzman on 06/12/2007 20:09:44 Originally by: Balaurah bloom isnt hdr bloom its a HDR effect, HDR its a effect's collection:"Bloom (sometimes referred to as light bloom) is a computer graphics effect used in computer...
- by Daler Guzman - at 2007.12.06 20:09:00
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4. FSAA gone? - in EVE General Discussion [original thread]
i from spain and sorry for my english. Two questions: 1) I dont understand why this engine cant run AA with Bloom, that its the only HDR effect that have the engine?. There're so many games with old engines running bloom + AA: world of warcraft, ...
- by Daler Guzman - at 2007.12.06 20:04:00
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5. Any planss for Antialising+HDR in trinity? - in EVE General Discussion [original thread]
hi from spain and excuse me for my english. Are there any planns for we can use HDR + AA? thanks
- by Daler Guzman - at 2007.12.04 18:26:00
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